
Tidepool
Each morning, the tide delivers something new to your stretch of shoreline.
Arrange what washes up. Discover what belongs together. A lighthouse keeper watches from above, offering quiet observations about your shore.
Tidepool is a small daily ritual — no scores, no timers, no fail states. Just you, the tide, and whatever it carries in today.
What to expect:
- Illustrated items: shells, sea glass, driftwood, tiny creatures; 50 in all, washing in with each tide
- Hidden connections between items that reveal themselves when things sit together
- A lighthouse keeper who notices what you do (personalized, different each visit)
- Three shore moods that shift with the time of day
- A Shore Journal that remembers everything you've found and every surprise you've stumbled into
Turn the sound on 🔊 for waves, gulls, and the little creatures finding their homes.
Best played once a day, for a few quiet minutes.
Made by one person (my first game ever!) with AI tools, code, and a lot of staring at the ocean.
| Published | 9 days ago |
| Status | Released |
| Platforms | HTML5 |
| Author | Tidepool Game (Rob) |
| Genre | Simulation |
| Tags | Atmospheric, beachcombing, browser, Cozy, daily, Indie, Lo-fi, Narrative, Relaxing, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Mouse, Touchscreen |






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